About this game
You are a mapmaker who borrowed far too much from a merchant guild. Each card in your deck is a map tile: forests, rivers, mountain passes. Lay them down to chart a route for expeditions, and every completed route pays toward your debt. Tiles have edges that must match, and your creditors add cursed tiles to your deck each week.
The art is parchment, sepia and blue watercolor, like an old atlas. A run lasts around an hour, and a full campaign of six creditors takes 15 hours or more. Fans of tile-laying board games will feel at home. The caveat: the tutorial explains edge-matching slowly, and the first two runs drag before it clicks.
Highlights
- 01Cards are map tiles with matching edges
- 02Watercolor atlas art
- 03Plays well with a mouse or touch